AI Insights · Timothy · July 2021
Top 5 Disney Games Performance on iOS in Africa Q2 2021
Discover the performance of the top 5 Disney games on iOS in Africa during Q2 2021, including trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 Disney games on iOS in Africa showcased varied performance across downloads, revenue, and active users. Here’s a closer look at how each game fared:
Marvel Contest of Champions from Kabam Games, Inc. experienced notable fluctuations in weekly revenue. The highest revenue was approximately $6.9K in the last week of June, while the lowest was around $764 in mid-May. Weekly downloads peaked in early May at about 4.8K but saw a decline towards the end of the quarter, ending at around 1.5K. The game maintained a strong user base, with weekly active users peaking at 11.5K in early May and stabilizing around 8.2K by the end of June.
Disney Coloring World from StoryToys Limited showed consistent weekly revenue growth, reaching around $361 by the end of June. Downloads were relatively stable, peaking at 1.2K in early May and ending the quarter with 531 downloads. Active users also demonstrated a steady trend, peaking at approximately 2.3K in early May and stabilizing at around 1.7K by the end of the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. saw varied weekly revenue, with the highest being around $1K in mid-May. Downloads spiked notably to 1.4K in late April but generally remained low, ending the quarter with around 440 downloads. The active user base showed a peak of approximately 1.6K in late April, with fluctuations throughout the quarter, ending at around 870 users.
Disney Magic Kingdoms from Gameloft exhibited a stable revenue trend, peaking at approximately $270 in late May. Downloads were highest in late April at around 949 but saw a decline, ending the quarter with about 306 downloads. Weekly active users peaked at around 1K in late April, maintaining a stable trend throughout the quarter.
Disney Pop Town! Match 3 Games from Wemade Play Co., Ltd. had a modest weekly revenue, peaking at $75 in late June. Downloads saw a significant spike in mid-May at around 884 but dropped to 20 by the end of June. The game’s active user base peaked at around 1.1K in late May but declined steadily, ending the quarter with approximately 268 users.
These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of Disney games on iOS in Africa during Q2 2021. For more detailed insights, visit Sensor Tower.